
Your child builds a carnival game, works out the real odds of winning it, then sets a price and prize so the house comes out ahead. They test the maths against real games played and discover why every prize wall and scratch ticket is built to win slowly. Real-world STEM maths that turns probability into a game they can feel.
Ages 6–14 · Project guide · 3 skill levels
Designed by a teacher with 15 years of classroom experience, now homeschooling her own kids.
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When maths lives in real money, real measurements, and real decisions, it stops being a worksheet and becomes a tool. A kid who uses it to get something they actually want remembers it for life, and they did it with you. That is the moment "I taught my kid something real" starts to feel possible.