
Design, create, and test your own scavenger hunts for friends and family. Kids plan clues, set challenge levels, think about pacing and flow, and iterate based on real feedback. A creative planning project that builds logic, writing, and design thinking.
Ages 6–14 · Project guide · 3 skill levels
Your child designs a scavenger hunt for other people, which is much harder than doing one. Clues have to be solvable but not obvious. The route has to flow. Then real participants run it, get stuck in the wrong place, and the design gets fixed.
The skill of breaking a fuzzy problem into clear steps quietly compounds. Kids who practice it run their own day in their teens, their own life in their twenties.
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Designed by a teacher with 15 years of classroom experience, now homeschooling her own kids.