
Create an entirely new sport with original rules, equipment, and scoring. Kids design the game, build equipment from everyday materials, write a rulebook, playtest with family, and iterate. A masterclass in design thinking, physical literacy, and creative problem-solving.
Ages 6–14 · Project guide · 3 skill levels
Your child invents a sport, builds the equipment out of what is in the house, writes the rulebook, and then makes people play it. The rules have to be testable and the game has to be fair, which is a genuinely hard design problem the first time someone exploits a loophole.
Real creative thinking is not glittery crafts. It is the patience to design, build, fail, and rebuild. Every invention, every business, every solution starts here.
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Designed by a teacher with 15 years of classroom experience, now homeschooling her own kids.